For sneaking up on unsuspecting miners and hauler, nothing beats a stealth bomber. The lack of recalibration delay definately helps again those are who are actually on the ball and watching for dangers.
Nemesis -
Lows-
Cross-linked Bolt Array I
Ballistic Control System I
Mids-
Warp Disruptor II
Target Painter - Partial Weapon Navigation
J5b Phased Prototype Warp Scrambler I
Medium Subroutine Screen Stabilizer I
Highs-
3x Upgraded 'Malkuth' Torpedo Launcher - Inferno Torpedo
Covert Ops Cloaking Device II
Core Probe Launcher I - core probes - offline
Rigs-
Small Ancillary Current Router I
This was tossed together out of whatever spare parts I could jam on it, and it's a _very_ tight fit, I have 0.8 cpu left over. I could upgrade the meta items perhaps, but until it pops there's no real need. The shield extender is for fragile hulls that attempt to shoot back, and it has the dual points specifically for warp stabbed opponents. Or in lucky cases, when I can point 2 ships/pods at once, like in this happy scenario -
http://eve.battleclinic.com/killboard/killmail.php?id=12372426 Mammoth
http://eve.battleclinic.com/killboard/killmail.php?id=12372425 Covetor mining
http://eve.battleclinic.com/killboard/killmail.php?id=12372424 pod 1
http://eve.battleclinic.com/killboard/killmail.php?id=12372423 pod 2
Never heard back from those guys...
Any suggestions on the fit would be appreciated.
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